While no soldier likes cutting their way through dense jungle or swampland, it is sometimes necessary. The assistance of a trustworthy civilian who knows their way around can make your life a lot easier.
Alien War[]
FORCE FILE: LOCAL GUIDE
Grade: As assigned squad
Armor: None (Armor 1)
Squad Size: 1 Local Guide
Each UAMC Rifle Squad or PZG Grenadier Gruppe may be accompanied by up to one Local Guide.
ROLE | WEAPON | RANK | ARMOR | VET | EXP | GREEN | UPGRADE |
---|---|---|---|---|---|---|---|
Local Guide | Pistol | 0 | 1 | N/A | N/A | 2 points |
SPECIAL RULES:
Trailblazing: An element containing a Local Guide may move across rough ground at their full speed, but still may not run.
Non-Combatant:
Not everyone is cut out to fight a war. When shooting, non-combatants use the following table:
Shooters are- | Easy | Basic | Conceal | Cover | Fortifications |
---|---|---|---|---|---|
Non-Combatant | 2 | 1 | 1, then 1-3 | 1, then 1-2 | 1, then 1-1 |